#ifndef __MDFN_STATE_COMMON_H
#define __MDFN_STATE_COMMON_H

typedef struct
{
  int status[10];
  int current;
  int current_movie; // For movies only, status(recording/playback)

  // The most recently-saved-to slot
  int recently_saved;

  // R, G, B, R, G, B, R, G, B, ... for w * h * 3
  uint8 *gfx;
  uint32 w, h;
} StateStatusStruct;

#endif
